Changing skeletal mesh disables animation / puts character into T
Por um escritor misterioso
Descrição
When I bring in the third person blue print, the mannequin is rigged fine. I fix the blueprint issue in the lecture and it still works fine. It animates as I expect. The moment I go in and change its skeletal mesh, the model T poses and does not animate any longer. Even if I go back to the mannequin mesh, the mannequin stays T posed now. What will fix the animation of these characters when you change their mesh? In the video he just changed the mesh and things just worked. Attached image
![Changing skeletal mesh disables animation / puts character into T](https://3d-ace.com/wp-content/uploads/what-is-character-rigging.jpg)
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![Changing skeletal mesh disables animation / puts character into T](https://docs.unity3d.com/uploads/Main/ConfiguringtheAvatar-Mask.png)
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![Changing skeletal mesh disables animation / puts character into T](https://docs.unrealengine.com/4.27/Images/AnimatingObjects/SkeletalMeshAnimation/Persona/Modes/Skeleton/skeletonEdtior_topic.jpg)
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![Changing skeletal mesh disables animation / puts character into T](https://external-preview.redd.it/eaIE8M_0J_trfzSUHhkyAtkSXLukjdgrpRprxj7yR64.png?format=pjpg&auto=webp&s=29ffec96a7f6577a63b00e9dec677c6c11e65c21)
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![Changing skeletal mesh disables animation / puts character into T](https://i.ytimg.com/vi/VrZ32n33aD4/maxresdefault.jpg)
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![Changing skeletal mesh disables animation / puts character into T](https://files.readme.io/96486af-CreatorBaseSetWithBone.jpg)
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![Changing skeletal mesh disables animation / puts character into T](https://blenderartists.org/uploads/default/optimized/4X/b/6/1/b61ea4b2783c63301c0ff5b4e59131ca484a63a3_2_1024x585.jpeg)
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![Changing skeletal mesh disables animation / puts character into T](https://community.gamedev.tv/uploads/db2322/original/3X/b/6/b6f5614ddbf949f72afc0f309218985c86669e7b.png)
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![Changing skeletal mesh disables animation / puts character into T](https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/a/8/5/a85bc7fd97a50baa7d351201317aa98ba5265f87_2_1024x558.jpeg)
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![Changing skeletal mesh disables animation / puts character into T](https://devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/4X/7/4/b/74b5195afb33b2865c15b0c097ff4b3651b0a370.png)
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![Changing skeletal mesh disables animation / puts character into T](https://cdn.stereolabs.com/docs/ue5/images/BodyTracking/rtgt-01.jpg)
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![Changing skeletal mesh disables animation / puts character into T](https://defold.com/extension-spine/spine.png)
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![Changing skeletal mesh disables animation / puts character into T](https://docs.cryengine.com/download/attachments/60523457/Reorient%20skinned%20character%20mesh%20%28parts%29%20button.jpg?version=1&modificationDate=1587118285000&api=v2)
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