Need help with having an action for single press and hold press on a single button - Blueprint - Epic Developer Community Forums

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I’ve found a few partial answers to this online that seem to stop at “how to recognise an input that is being held”. What I haven’t figured out though is the title of this post. So my project is about the player manipulating events on a timeline. What I am trying to do is have it so if the player presses a button, say ‘F’ as a SINGLE PRESS it will play the timeline normally. If they HOLD that very same button down it will fast forward the timeline and stop doing so when they RELEASE the button
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