java - TicTacToe minimax algorithm returns unexpected results in 4x4 games - Stack Overflow

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In my method newminimax499 I have a minimax algorithm that utilizes memoization and alpha beta pruning. The method works normally for 3x3 games, however when I play 4x4 games I get strange, unexpec
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java - TicTacToe minimax algorithm returns unexpected results in 4x4 games  - Stack Overflow
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java - TicTacToe minimax algorithm returns unexpected results in 4x4 games  - Stack Overflow
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